Give visitors an active role
The experience invited visitors to look closely and progress through a case. The phone acted as a narrative guide, not as a gallery catalogue.
El Caso Munford · Android
Executive summary of the case study.

Android app for a photography exhibition with an interactive crime game. The interface guides visitors through an in-person story with clues and audio.
El Caso Munford brought a crime story into a physical exhibition. The app guided visitors through photographs, clues, and choices instead of separating the visit from the digital experience.
The experience invited visitors to look closely and progress through a case. The phone acted as a narrative guide, not as a gallery catalogue.
The project history records changes to the flow, controls, text, scoring, and audio playback. These iterations connected clue reading to the next action.
The app uses JavaScript and PhoneGap/Cordova technology to bring a web interface to Android. The repository also keeps configuration for mobile platforms.
The case shows how a physical narrative can use a focused mobile companion. I link the public repository and make no claim that a store listing remains active.

The screen introduces the mystery experience before the interactive exhibition begins.
For a conversation about interactive narrative and mobile experiences, email me@raul-alvarez.es.
I do not claim that a store listing remains active. The public repository preserves the project.
Iterations on controls, navigation, text, scoring, and audio playback.